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Interior Design Course in Dubai

Woman presenting design plans in a modern office.
Edoxi’s 80-hour Interior Design training in Dubai builds your skills in space planning, design concepts, and design software. The course offers both classroom and online training options for flexible learning. You will learn the basics of design principles, colour theory, and spatial planning. You will gain practical skills to handle residential, commercial, and corporate design projects. The training prepares you for roles such as interior designer, furniture designer, and lighting designer. You can also pursue careers in residential, commercial, or specialized interior design, like kitchen and bath. The course opens opportunities to work as a freelancer, design consultant, or start your design firm. If you're looking to start a creative and fulfilling career, enrol now.
 
 
Course Duration
80 Hours
Corporate Days
10 Days
Learners Enrolled
200+
Modules
33
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Course Rating
4.9
star-rating-4.9
Mode of Delivery
Online
Offline
Certification by

What You'll Learn from the Interior Design Course?

AutoCAD Technical Drawing Skills
Participating in AutoCAD training equips you with the skills to create detailed floor plans effectively. You will also gain valuable knowledge in developing accurate elevations and sections, enhancing your overall design capabilities.
Space Planning Fundamentals
You will learn about furniture layout principles, including traffic flow patterns and functional zones tailored to diverse needs.
3D Modeling, Furniture Design, and Visualization
Focusing on furniture and decor modelling will enhance your skills in 3ds Max. It will develop complete interior visualizations and refine your photographic composition techniques to create stunning, portfolio-ready renders.
Design Anthropometry
You will focus on learning human-centred design principles. By studying ergonomic space planning, you can enhance your projects to better meet users' needs. Apply proportional scaling in your layouts to improve both functionality and aesthetics.
VRAY Rendering Engine
You will master realistic material shaders with your skills and learn advanced lighting styles to enhance your projects. You learn to create professional texture mapping for surfaces that impress.
Digital Post-Processing
You will learn to perform touch-ups in Photoshop and master texture editing for materials. This will enhance your final design presentations.

About Our Interior Design Training in Dubai

Dubai’s growing real estate and construction sectors have increased the demand for interior designers.  Edoxi’s 80-hour interior design course in Dubai is designed to meet this demand.  Our Interior Design course offers flexible learning options for different learning styles and backgrounds. It is suitable for both beginners and advanced learners. You will get hands-on experience with professional tools like Photoshop.

The course also includes easy-to-use tools like Canva for creating designs. This allows all learners to create impressive presentations, no matter their skill level. Edoxi’s Interior Design Classes in Dubai prepares you for a variety of applications within the interior design field, including:

  • Residential and Commercial Design
  • Kitchen and Bath Design

Our Interior Design Program is tailored to align with Dubai's unique design preferences. You will learn how to create spaces that seamlessly blend functionality with luxury, reflecting the local aesthetic.

Our Interior design training approach is step-by-step, allowing you to build confidence as you progress from basic sketching to final presentations. This course will help you become an interior designer who makes indoor spaces functional, safe, and attractive. You learn to decide how to use space and choose items like colors, lighting, and materials. You will know how to draw, read, and change blueprints. 

You can work as an interior designer, furniture designer, or lighting designer. You can choose to focus on residential or commercial interior design. You can also specialize in areas like kitchen and bath design. There are opportunities to work as a freelance designer or design consultant. You can even start your own interior design business. Get started today.

Interior Design Course Features

Comprehensive Material Library

Gain access to a vast collection of design materials, including fabrics, colour palettes, and furnishings, providing you with the necessary resources to inspire your creativity and enhance your projects.

Recorded Sessions

Don’t worry about missing a moment of the live sessions! You can revisit the recorded lectures at your convenience, allowing you to thoroughly review the material and solidify your understanding of key concepts.

Residential Project Work

Engage in practical, hands-on assignments where you'll design layouts and create technical plans for residential spaces, helping you develop essential skills and prepare for real-world interior design challenges.

Commercial Design Projects

Dive into hands-on assignments that focus on creating detailed elevations and sections for various commercial spaces, allowing you to develop your skills in designing functional and aesthetically pleasing environments tailored to businesses.

Who Can Join Edoxi’s Interior Design Course in Dubai?

Design Enthusiasts with Basic Computer Skills

Passionate learners interested in interior design who can navigate design software.

Architecture and Civil Engineering Professionals

Experts seeking to expand their skills in interior aesthetics and space planning.

Creative Individuals with Color Aesthetics

People with an eye for color, style, and visual harmony, eager to formalize their passion.

12th Grade Graduates and Above

Anyone with at least a high school diploma aiming to start a career in interior design.

Graphic Designers

Creative professionals looking to enhance their skills in interior project visualization.

Career Switchers

Individuals wanting to transition into interior design from other fields or careers.

Interior Design Course Modules


AutoCAD 2D

Module 1: Introduction to AutoCAD 2D
  • Chapter 1.1: Getting Started with AutoCAD

    • Lesson 1.1.1 Introduction to AutoCAD and Autodesk Products
    • Lesson 1.1.2 Starting with Recent File Window
    • Lesson 1.1.3 Overview of GUI (Graphical User Interface) Window
    • Lesson 1.1.4 Working with and without Templates
    • Lesson 1.1.5 General Tools: Zoom, Pan, Selections, Open, Save, Save As
    • Lesson 1.1.6 Understanding Options and Properties
Module 2: Basic Drawing Tools
  • Chapter 2.1: Fundamental Tools and Settings

    • Lesson 2.1.1 Setting Units and Limits
    • Lesson 2.1.2 Creating Lines and Understanding Methods of Creation
    • Lesson 2.1.3 Working with Polylines
    • Lesson 2.1.4 Tools: Erase, Copy, Move, Explode
    • Lesson 2.1.5 Draft Settings and Their Applications
  • Chapter 2.2: Drawing Basic Shapes

    • Lesson 2.2.1 Creating Circles and Polygons
    • Lesson 2.2.2 Using Undo & Redo Functions
    • Lesson 2.2.3 Editing with Trim and Extend
    • Lesson 2.2.4 Transformations: Mirror and Rotate
  • Chapter 2.3: Advanced Shape Tools

    • Lesson 2.3.1 Drawing Rectangles and Arcs (11 Methods)
    • Lesson 2.3.2 Modifying Shapes: Lengthen, Break, Join, Offset
Module 3: Advanced Drawing and Editing
  • Chapter 3.1: Specialized Tools

    • Lesson 3.1.1 Working with Ellipses
    • Lesson 3.1.2 Using Stretch and Ray Line Tools
    • Lesson 3.1.3 Applying Fillet and Chamfer Commands
    • Lesson 3.1.4 Adding and Editing Text
  • Chapter 3.2: Additional Line Tools

    • Lesson 3.2.1 Using Xline and Multiline Styles
    • Lesson 3.2.2 Creating Splines
    • Lesson 3.2.3 Managing Line Types, Line Type Scale, Line Weight, and Display
    • Lesson 3.2.4 Adding Color Fill
  • Chapter 3.3: Tool Management

    • Lesson 3.3.1 Using Tool Palette and Design Center
    • Lesson 3.3.2 Scaling Objects
    • Lesson 3.3.3 Creating and Managing Arrays
Module 4: Dimensions, Layers, and Blocks
  • Chapter 4.1: Working with Dimensions

    • Lesson 4.1.1 Understanding and Applying Dimensions
  • Chapter 4.2: Enhancing Drawings

    • Lesson 4.2.1 Dividing and Measuring Objects
    • Lesson 4.2.2 Adjusting Point Styles
    • Lesson 4.2.3 Applying Gradient and Hatch Patterns
  • Chapter 4.3: Isometric Drawings

    • Lesson 4.3.1 Creating Isometric Drawings, ISO Text, ISO Circles, and ISO Dimensions
  • Chapter 4.4: Layer Management

    • Lesson 4.4.1 Managing Layers and Matching Properties
  • Chapter 4.5: Block Operations

    • Lesson 4.5.1 Creating and Inserting Blocks
    • Lesson 4.5.2 Writing and Editing Blocks
    • Lesson 4.5.3 Using Purge Unused Tools
    • Lesson 4.5.4 Hands-On Exercise
Module 5: Leaders, Boundaries, and References
  • Chapter 5.1: Leaders and Annotations

    • Lesson 5.1.1 Creating Leaders and Multi Leaders (MLD)
    • Lesson 5.1.2 Customizing Multi Leader Styles (MLS)
    • Lesson 5.1.3 Aligning Leaders and Collecting Multi Leaders
    • Lesson 5.1.4 Adding and Removing Leaders
    • Lesson 5.1.5 Using Quick Calculator (QC)
    • Lesson 5.1.6 Hands-On Exercise
  • Chapter 5.2: Boundaries and Regions

    • Lesson 5.2.1 Creating Boundaries and Regions
    • Lesson 5.2.2 Calculating Areas and Using the Calculator
    • Lesson 5.2.3 Title Block Creation
    • Lesson 5.2.4 Working with Tables and Editing Attributes
  • Chapter 5.3: External References and Selection Methods

    • Lesson 5.3.1 Managing External References
    • Lesson 5.3.2 Using Overkill and Object Selection Methods
    • Lesson 5.3.3 Tools: QSelect, Filter, and BCount
Module 6: Layout and Printing
  • Chapter 6.1: Finalizing and Printing

    • Lesson 6.1.1 Managing Layout and Page Setup Manager
    • Lesson 6.1.2 Adding Viewports and Views
    • Lesson 6.1.3 Printing and Exporting Drawings

3DS Max

Module 1: Introduction to Autodesk 3DS Max Design
  • Chapter 1.1: Overview

    • Lesson 1.1.1 Overview of Autodesk 3DS Max Design
    • Lesson 1.1.2 Understanding the Visualization Workflow
  • Chapter 1.2: The Autodesk 3DS Max Design Interface

    • Lesson 1.2.1 Interface Overview
    • Lesson 1.2.2 Visualization Workflow
Module 2: Starting a Visualization Project
  • Chapter 2.1: Autodesk 3DS Max Design Configuration

    • Lesson 2.1.1 Configuring Video Modes
    • Lesson 2.1.2 Setting Preferences
    • Lesson 2.1.3 Configuring Paths
    • Lesson 2.1.4 Units Setup
    • Lesson 2.1.5 Customizing the User Interface
  • Chapter 2.2: Assembling Project Files

    • Lesson 2.2.1 Data Linking and Importing
    • Lesson 2.2.2 Understanding DWG Link and Import Options
    • Lesson 2.2.3 Managing Layer and Object Properties
  • Chapter 2.3: 3D Modeling from 2D Objects

    • Lesson 2.3.1 Drawing 2D Lines
    • Lesson 2.3.2 Using the Lathe Modifier
    • Lesson 2.3.3 Performing 2D Booleans
    • Lesson 2.3.4 Creating Terrain Objects
    • Lesson 2.3.5 Applying the Extrude Modifier
    • Lesson 2.3.6 Using Boolean Operations
    • Lesson 2.3.7 Utilizing the Sweep Modifier (Optional)
    • Lesson 2.3.8 Creating Loft Objects (Optional)
    • Lesson 2.3.9 Using Snaps for Precision
Module 3: Materials
  • Chapter 3.1: Introduction to Materials

    • Lesson 3.1.1 How Materials Work
    • Lesson 3.1.2 Understanding Maps and Materials
    • Lesson 3.1.3 Working with Materials and Material Libraries
    • Lesson 3.1.4 Managing Materials
  • Chapter 3.2: Material Types & Parameters

    • Lesson 3.2.1 Standard Materials
    • Lesson 3.2.2 Architectural Materials (Optional)
    • Lesson 3.2.3 Multi/Sub-Object Materials
    • Lesson 3.2.4 Opacity, Bump, and Reflection Mapping
    • Lesson 3.2.5 Mental Ray Shaders and Materials
    • Lesson 3.2.6 Arch & Design Materials
    • Lesson 3.2.7 ProMaterials
    • Lesson 3.2.8 Exploring Other Material Types
    • Lesson 3.2.9 Creating a Decal Texture
  • Chapter 3.3: Mapping Coordinates & Scale

    • Lesson 3.3.1 Mapping Coordinates
    • Lesson 3.3.2 Understanding Mapping Scale
    • Lesson 3.3.3 Using Spline Mapping
Module 4: Introduction to 3DS Max Design Lighting
  • Chapter 4.1: Autodesk 3DS Max Design Lighting Overview

    • Lesson 4.1.1 Local vs. Global Illumination
    • Lesson 4.1.2 Choosing a Lighting Strategy
  • Chapter 4.2: Standard Lighting

    • Lesson 4.2.1 Modelling with Primitives
    • Lesson 4.2.2 Applying Transforms
    • Lesson 4.2.3 Working with Sub-Object Mode
    • Lesson 4.2.4 Reference Coordinate Systems and Transform Centers
    • Lesson 4.2.5 Cloning and Grouping
    • Lesson 4.2.6 Box Modelling (Optional)
    • Lesson 4.2.7 Viewing Statistics in the Viewport
Module 5: Lighting & Rendering Using Mental Ray
  • Chapter 5.1: Scene Preparation for Mental Ray

    • Lesson 5.1.1 Fundamentals of Mental Ray
  • Chapter 5.2: Rendering with Mental Ray

    • Lesson 5.2.1 Mental Ray Interior Rendering
    • Lesson 5.2.2 Controlling Mental Ray Quality
    • Lesson 5.2.3 Using Mental Ray Proxies
Module 6: Rendering & Animation
  • Chapter 6.1: Rendering

    • Lesson 6.1.1 Iterative Rendering
    • Lesson 6.1.2 Single vs. Double-Sided Rendering
    • Lesson 6.1.3 Adjusting Camera Parameters
    • Lesson 6.1.4 Working with Background Images
    • Lesson 6.1.5 Using the Print Size Wizard
    • Lesson 6.1.6 Exploring Selected Rendering Options
    • Lesson 6.1.7 Setting Rendering Presets
  • Chapter 6.2: Animation

    • Lesson 6.2.1 Animation Controls
    • Lesson 6.2.2 Creating Walkthrough Animations
    • Lesson 6.2.3 Generating Animation Output

Space Planning

Module 1: Introduction to Space Planning in Interior Design
  • Chapter 1.1: Understanding Interior Spaces

    • Lesson 1.1.1 Mapping the Space
    • Lesson 1.1.2 Understanding Space
    • Lesson 1.1.3 Marking All Existing Services
    • Lesson 1.1.4 Gathering the Right Information to Reimagine Space
Module 2: Design Fundamentals
  • Chapter 2.1: Design Theory

    • Lesson 2.1.1 Elements of Design
    • Lesson 2.1.2 Principles of Design
    • Lesson 2.1.3 Basics of Color Theory
  • Chapter 2.2: Human Behavior in Interior Spaces

    • Lesson 2.2.1 Ergonomics in Space Design
    • Lesson 2.2.2 Required Clearances for Comfortable Use
    • Lesson 2.2.3 Accessibility Considerations
Module 3: Planning Tools and Techniques
  • Chapter 3.1: Bubble Diagrams and Blocking Plans

    • Lesson 3.1.1 Creating Bubble Diagrams
    • Lesson 3.1.2 Defining Movement within Spaces
    • Lesson 3.1.3 Developing a Blocking Plan
    • Lesson 3.1.4 Applying Barrier-Free Design Standards
  • Chapter 3.2: Basic Furniture Planning

    • Lesson 3.2.1 Planning Furniture Placement
    • Lesson 3.2.2 Incorporating Multiuse Furniture
    • Lesson 3.2.3 Designing with Fixed Furniture
Module 4: Interior Services and Aesthetics
  • Chapter 4.1: Residential Interior Services

    • Lesson 4.1.1 Introduction to MEP and HVAC Systems
    • Lesson 4.1.2 Lighting Design Essentials
  • Chapter 4.2: Preparing Mood Boards

    • Lesson 4.2.1 Deciding a Color Scheme
    • Lesson 4.2.2 Specifying Materials
    • Lesson 4.2.3 Choosing Upholstery
    • Lesson 4.2.4 Selecting Fixtures and Sanitary Fittings
Module 5: Technology in Space Planning
  • Chapter 5.1: Computer Technologies for Design

    • Lesson 5.1.1 Using CAD Tools for Design
    • Lesson 5.1.2 Creating Presentation 2D Drawings with CAD Tools
    • Lesson 5.1.3 Developing Detailed Working Drawings with CAD Tools

V-Ray

Module 1: Introduction to V-Ray
  • Chapter 1.1: Understanding the V-Ray Workflow

    • Lesson 1.1.1 Linear and Physical Workflow
    • Lesson 1.1.2 Lighting Workflow
    • Lesson 1.1.3 Using and Adjusting the V-Ray Physical Camera
    • Lesson 1.1.4 In-depth Global Illumination (GI)
    • Lesson 1.1.5 Image Sampling Basics
    • Lesson 1.1.6 Advanced V-Ray Materials
    • Lesson 1.1.7 Render Elements
    • Lesson 1.1.8 Network Rendering Overview
Module 2: Exterior and Interior Rendering Techniques
  • Chapter 2.1: Exterior Night View

    • Lesson 2.1.1 Configuring V-Ray Settings for Exterior Scenes
    • Lesson 2.1.2 Using V-Ray Materials (Affect Shadow)
    • Lesson 2.1.3 Exploring the GI Tab for Exterior Scenes
    • Lesson 2.1.4 Rendering Exterior Night Views
  • Chapter 2.2: Interior Night View

    • Lesson 2.2.1 V-Ray Settings for Interior Night Scenes
    • Lesson 2.2.2 Creating a Night Environment
    • Lesson 2.2.3 Adding and Configuring V-Ray Lights
    • Lesson 2.2.4 Using V-Ray Materials (Affect Shadow) for Interiors
    • Lesson 2.2.5 Adjusting the GI Tab for Interior Scenes
    • Lesson 2.2.6 Rendering Interior Night Views
Module 3: Advanced Lighting Techniques
  • Chapter 3.1: Comprehensive Lighting Workflow

    • Lesson 3.1.1 Proper Lighting Workflow
    • Lesson 3.1.2 Image-Based Lighting (HDR)
    • Lesson 3.1.3 Setting Up the Daylight System
    • Lesson 3.1.4 Exploring Light Typologies and Uses
    • Lesson 3.1.5 Physically Accurate Lighting Techniques
  • Chapter 3.2: V-Ray Light Types

    • Lesson 3.2.1 The Dome Light
    • Lesson 3.2.2 The Mesh Light
    • Lesson 3.2.3 The Disc Light
    • Lesson 3.2.4 The VRay IES Light
    • Lesson 3.2.5 The VRay Ambient Light
Module 4: Camera and Global Illumination Techniques
  • Chapter 4.1: V-Ray Physical Camera and VFB

    • Lesson 4.1.1 Basics of Physical Cameras
    • Lesson 4.1.2 Exposure vs. Shutter vs. ISO
    • Lesson 4.1.3 Controls: Depth of Field (DOF) and Motion Blur
    • Lesson 4.1.4 V-Ray Frame Buffer (VFB) for Post-Processing
  • Chapter 4.2: In-depth Global Illumination

    • Lesson 4.2.1 Demystifying GI Engines
    • Lesson 4.2.2 Bounces: Primary and Secondary
    • Lesson 4.2.3 Brute Force GI
    • Lesson 4.2.4 Irradiance Map and Light Cache
    • Lesson 4.2.5 Best Practices for GI
Module 5: Image Sampling and Material Techniques
  • Chapter 5.1: Image Sampling

    • Lesson 5.1.1 Anti-Aliasing Theory
    • Lesson 5.1.2 Sampling Methods: Fixed, Adaptive DMC, Adaptive Subdivision
    • Lesson 5.1.3 Managing Color and Noise Thresholds
    • Lesson 5.1.4 Using Filters for Optimization
  • Chapter 5.2: Advanced V-Ray Materials

    • Lesson 5.2.1 Understanding Materials Physics
    • Lesson 5.2.2 Material Creation Workflow
    • Lesson 5.2.3 Material Optimization Techniques
    • Lesson 5.2.4 Using Dirt Materials
    • Lesson 5.2.5 Creating Complex Materials
    • Lesson 5.2.6 Comparing Bump Mapping, Normal Mapping, and V-Ray Displacement
    • Lesson 5.2.7 Advanced V-Ray Shaders and Real-World Materials
Module 6: Rendering Elements and Advanced Techniques
  • Chapter 6.1: V-Ray Render Elements

    • Lesson 6.1.1 Using Render Elements in V-Ray
    • Lesson 6.1.2 Render Elements Math and Compositing
    • Lesson 6.1.3 Selecting the Best Elements and Light Controls
    • Lesson 6.1.4 Managing and Saving Render Elements (8/16/32 Bit)
    • Lesson 6.1.5 Exporting Render Elements to Photoshop
  • Chapter 6.2: Advanced Rendering Techniques

    • Lesson 6.2.1 Using VRayProxies for Complex Scenes
    • Lesson 6.2.2 VRay Scenes and Clipper Tools
    • Lesson 6.2.3 Rendering with Advanced Techniques
Module 7: Animation and Effects
  • Chapter 7.1: Animation Techniques

    • Lesson 7.1.1 Managing Animations in V-Ray
    • Lesson 7.1.2 Animating Scenes with Static Objects
    • Lesson 7.1.3 Animating Scenes with Moving Objects
  • Chapter 7.2: Advanced Optical, Lighting, and Environment Effects

    • Lesson 7.2.1 Depth of Field (DOF) in Camera and Post-Processing
    • Lesson 7.2.2 Motion Blur in Camera and Post-Processing
    • Lesson 7.2.3 Effects: Dispersion, Glare, and Bloom
    • Lesson 7.2.4 Volume Light and Caustics
    • Lesson 7.2.5 Creating V-Ray Environment Fog
Module 8: Rendering Pipeline
  • Chapter 8.1: Specialized Rendering Techniques

    • Lesson 8.1.1 Exterior Rendering VXL 201
    • Lesson 8.1.2 Advanced Exterior Rendering 202
    • Lesson 8.1.3 Interior Day Rendering 203
    • Lesson 8.1.4 Interior Night Rendering 204
    • Lesson 8.1.5 Exterior Day and Night Rendering 211
    • Lesson 8.1.6 Interior Day and Night Rendering 212
    • Lesson 8.1.7 Exterior Dynamic Geometry Rendering 213
  • Chapter 8.2: Rendering Management

    • Lesson 8.2.1 Network Rendering
    • Lesson 8.2.2 Distributed Rendering
    • Lesson 8.2.3 CPU and GPU Rendering with V-RayRT
    • Lesson 8.2.4 Managing V-Ray Projects Efficiently

PhotoShop

Module 1: Introduction to Photoshop
  • Chapter 1.1: Getting Started with Photoshop

    • Lesson 1.1.1 Understanding the Photoshop Interface
    • Lesson 1.1.2 Photoshop Panels and Control Bar
    • Lesson 1.1.3 Non-Destructive Workflow Overview
    • Lesson 1.1.4 Introduction to Photoshop Techniques
Module 2: Image Repair and Replacement
  • Chapter 2.1: Photoshop Tools for Image Repair

    • Lesson 2.1.1 Using the Clone Tool for Image Removal or Replacement
    • Lesson 2.1.2 Healing Brush for Damage Fixing
    • Lesson 2.1.3 Red Eye Removal Techniques
    • Lesson 2.1.4 Content-Aware Fill for Smart Repairs
  • Chapter 2.2: Advanced Image Adjustments

    • Lesson 2.2.1 Using Grids, Guides, and Rulers
    • Lesson 2.2.2 Understanding Print vs. Pixel Workflow
    • Lesson 2.2.3 Image Resize, Resolution, and Artwork Sizing
    • Lesson 2.2.4 Rotation and Transformation Tools
    • Lesson 2.2.5 Working with the Crop Tool
Module 3: Working with Layers
  • Chapter 3.1: Layer Management

    • Lesson 3.1.1 Understanding Layers in Photoshop
    • Lesson 3.1.2 Creating, Editing, and Shuffling Layers
    • Lesson 3.1.3 Merging and Flattening Layers
    • Lesson 3.1.4 Working with the Layer Palette
    • Lesson 3.1.5 Using Fill and Adjustment Layers
Module 4: Practical Photoshop Techniques
  • Chapter 4.1: Photoshop Practicalities

    • Lesson 4.1.1 Working with Multiple Images
    • Lesson 4.1.2 Understanding Different Image Modes
    • Lesson 4.1.3 Using Photoshop Keystrokes
    • Lesson 4.1.4 Managing Views and Window Arrangements
    • Lesson 4.1.5 Image Formats and Their Uses
  • Chapter 4.2: Photoshop Colour Techniques

    • Lesson 4.2.1 Working with Colour and Colour Modes
    • Lesson 4.2.2 Exploring Colour Harmony and Replacement Brush
    • Lesson 4.2.3 Adjusting Hue and Saturation
    • Lesson 4.2.4 Using Colour Balance and Black & White Mode
Module 5: Creative Enhancements and Selections
  • Chapter 5.1: Filters in Photoshop

    • Lesson 5.1.1 Exploring the Filter Gallery
    • Lesson 5.1.2 Using Liquefy and Oil Paint Filters
    • Lesson 5.1.3 Working with Vanishing Point
  • Chapter 5.2: Photoshop Brushes

    • Lesson 5.2.1 Working with Brushes
    • Lesson 5.2.2 Creating Custom Brushes
    • Lesson 5.2.3 Using the Brush Tool and Mixer Brush
    • Lesson 5.2.4 Managing Brush Presets
  • Chapter 5.3: Selection Techniques

    • Lesson 5.3.1 Using Lasso, Magnetic Lasso, and Magic Wand Tools
    • Lesson 5.3.2 Feathering Selections for Soft Edges
    • Lesson 5.3.3 Expanding and Reducing Selections
    • Lesson 5.3.4 Modifying and Transforming Selections
    • Lesson 5.3.5 Using Quick Masks
    • Lesson 5.3.6 Saving and Loading Selections
Module 6: Automation, Masking, and Advanced Features
  • Chapter 6.1: Photoshop Automation

    • Lesson 6.1.1 Creating Contact Sheets
    • Lesson 6.1.2 Batch Processing Techniques
    • Lesson 6.1.3 Photoshop Merge and Panoramic Tools
    • Lesson 6.1.4 Blending and Editing Panoramas
    • Lesson 6.1.5 Exploring Automation Options
  • Chapter 6.2: Photoshop Masking

    • Lesson 6.2.1 Quick Masks and Quick Mask Mode
    • Lesson 6.2.2 Creating Accurate Masks
    • Lesson 6.2.3 Adding to and Removing from a Mask
  • Chapter 6.3: Photoshop Round Tripping

    • Lesson 6.3.1 Placing Photoshop Files in DTP Software
    • Lesson 6.3.2 Editing Photoshop Files
    • Lesson 6.3.3 Saving and Loading Selections
Module 7: Typography and Advanced Colour Techniques
  • Chapter 7.1: Working with Text

    • Lesson 7.1.1 Creating and Editing Type
    • Lesson 7.1.2 Using Type Masks
    • Lesson 7.1.3 Applying Type FX Effects
    • Lesson 7.1.4 Shaping Type for Design
    • Lesson 7.1.5 Typography and Good Design Principles
  • Chapter 7.2: Advanced Colour Management

    • Lesson 7.2.1 Managing Colour Palettes and Models (CMYK, RGB, LAB)
    • Lesson 7.2.2 Creating and Editing Gradients
    • Lesson 7.2.3 Mixing and Matching Colours
    • Lesson 7.2.4 Understanding Pantones and Spot Colours
    • Lesson 7.2.5 Working with Colour Profiles

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Real-World Projects Included in Interior Design Course

Here are some key real-world projects included in the Interior Design course that help students develop essential skills and practical experience:

Projects

  • Technical Drafting Project

    Layout preparation with layer management and presentation drawings.

  • Residential Design Project

    Space planning, layout preparation, and technical drawings with elevations.

  • Commercial Design Project

    Space planning, layout preparation, and technical drawings with elevations.

Interior Design Course Outcome and Career Opportunities in Dubai

Interior design courses aim to equip learners with a range of skills and knowledge to thrive in the field of interior design. Course outcomes and opportunities can vary based on the specific program, but here’s a general overview.

Course Outcome Image
You will learn to design spaces that are both functional and visually appealing.
You will gain expertise in design software and knowledge of relevant building codes and materials.
You will develop skills to assess client needs and devise practical design solutions within constraints.
You will enhance your ability to articulate design concepts and produce clear project documentation.
Students explore various design styles and cultural influences to create inclusive and sustainable spaces.
They build a professional portfolio and gain practical experience through internships or capstone projects.

Job Roles After Interior Design Training in Dubai

  • Junior Interior Designer
  • Design Assistant
  • CAD Technician
  • 3D Visualiser
  • Interior Designer
  • Project Coordinator
  • Space Planner
  • Senior Interior Designer
  • Design Manager
  • Creative Director

Companies Hiring Interior Design Professionals in Dubai

  • Omniyat
  • Stantec
  • HBA
  • Workspace
  • IDP - Engineering Consultancy

Interior Design Training Options

Classroom Training

  • 80-hour in-depth Training

  • Hands-on practice in a specialised design lab

  • Small batch size of 4 students

  • Personal attention for each student

  • Recorded sessions for revision

Live Online Training

  • 80-hour online Online training

  • Live interactive design sessions

  • One-to-one guidance available

  • Access to recorded classes

  • Digital study materials provided

Corporate Training

  • Customised module-based training

  • Flexible scheduling options

  • Focused training on specific tools

  • Group size based on company needs

  • Training delivered at a star hotel, at the client’s office premises or Edoxi.

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How to Get Interior Design Certified?

Here’s a four-step guide to becoming a certified Interior Design professional.

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Why Choose Edoxi for Interior Design Training in Dubai?

The following are some of the reasons why you may choose Edoxi for Interior Design Training in Dubai.

Specialised Lab

You will trained in a fully-equipped lab designed for interior design projects.

Experienced Trainer

You learn from certified trainers with years of industry experience.

Corporate Training Expertise

You will benefit from training designed for corporate professionals and teams.

Personalised Learning

You get highly personalized and customized course delivery.

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Edoxi is Recommended by 95% of our Students

Meet Our Mentor

Our mentors are leaders and experts in their fields. They can challenge and guide you on your road to success!

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Ghanashyambhai Bhagvanbhai Vaghani

Ghanashyambhai Bhagvanbhai Vaghani is a Graphic & 3D Visualization Trainer with over 15 years of training experience. His expertise spans multiple disciplines, including interior design, graphic design, 3Ds Max and UI/UX development. Ghanashyambhai is an Adobe Creative Suite Specialist with expertise in Photoshop, Illustrator, InDesign, Premiere Pro, After Effects, and Blender. He is also a highly sought-after corporate trainer with exceptional skills in digital content creation and architectural visualization. During his career, he has guided over 5,000 students through professional design education.

He holds a Diploma in Animation and Visual Effects from Frameboxx India and has served as faculty at prestigious institutions, including IIFT and IDT India. His experience with E Train India has further refined his ability to deliver effective technical training. Ghanashyambhai employs a practical, project-based teaching methodology. His approach combines technical training with real-world applications.

Locations Where Edoxi Offers Interior Design Course

Here is the list of other major locations where Edoxi offers Interior Design Course

FAQ

Are there any prerequisites to join the Interior Design Course in Dubai?
Our Interior Design course in Dubai requires basic computer knowledge. Having visualization abilities and good mathematics skills helps you grasp concepts better. However, no prior interior design experience is needed. We teach everything from the basics.
How can I start a career in the interior design field?
You can start a career in Interior Design by building fundamental skills through our Interior Design course. Then you will need to create a strong portfolio of work and promote your work on social media platforms.
What is the average salary range for interior designers in Dubai?
In Dubai, an entry-level interior designer can earn from AED 4,000- 6,000 AED. While mid-level interior designer roles can earn from AED 7,000-11,000, senior-level positions can earn from AED 12,000 and above.
How challenging is it to learn interior design?
Although, the field of interior design is demanding, proper guidance and regular practice make learning manageable. Our step-by-step guidance can help you master each concept. 
What software will I learn in the Interior Design course?
The software you'll master in the Interior Design Course is AutoCAD for technical drawings, 3Ds Max for modelling, VRAY for rendering, and Photoshop for presentations. Optional tools include Canva and SketchUp.