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Interior Design Training Course

Woman presenting architectural or interior design plans on a large board in a modern office setting.
Edoxi's 80-hour Online Interior Design Course helps you develop professional interior design skills. You learn the fundamentals of space planning, colour theory, materials, and lighting design, then gain hands-on experience with AutoCAD 2D, 3ds Max, V-Ray, and Photoshop. Live, instructor-led online classes include one-to-one trainer support and recorded sessions for revision. You complete residential, commercial, and technical drafting projects to build a professional portfolio, earning an Edoxi Course Completion Certificate.
Course Duration
80 Hours
Corporate Days
10 Days
Learners Enrolled
200+
Modules
33
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Course Rating
5
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Mode of Delivery
Online
Certification by
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What Do You Learn from Edoxi's Interior Design Training

Interior Design Fundamentals
Understand the elements and principles of design, colour theory, and how to develop concepts that balance aesthetics with function.
Space Planning
Learn furniture layout principles, traffic flow patterns, and how to create functional zones for homes, offices, and commercial spaces.
Design Anthropometry
Apply human-centred design, ergonomic clearances, and proportional scaling so your layouts work for real people.
AutoCAD Technical Drawing
Create floor plans, elevations, and sections with professional layer management and print-ready layouts.
3D Modelling and Visualisation
Use 3ds Max to model furniture, decor, and complete interiors for client presentations.
V-Ray Rendering
Produce photorealistic renders with advanced lighting, material shaders, and texture mapping.
Photographic Composition

Frame, light, and balance your renders so every portfolio image looks professionally shot.

Digital Post-Processing

Refine renders in Photoshop and build client-ready presentation boards.


About Edoxi’s Online Interior Design Training

Edoxi's Online Interior Design Course teaches you to plan, design, and visualise interiors for homes, offices, retail spaces, and public areas, entirely through live online classes. Unlike self-paced video courses, every session is taught in real time by an instructor who reviews your drawings, models, and renders as you produce them. Recordings of each class are available afterwards, so you can study across time zones and revisit difficult topics whenever you need.

The programme is built for both beginners and practising designers. You start with design theory: the elements and principles of design, colour theory, and human behaviour in interior spaces. From there, you move through the professional software workflow, drafting in AutoCAD, modelling in 3ds Max, rendering in V-Ray, and finishing presentations in Photoshop. Beginners can ease in with Canva or SketchUp before progressing to the professional tools.

You work on residential, commercial, and corporate interior design projects to build practical skills and a professional portfolio. Edoxi also offers a customised corporate Interior Design programme for organisations, with a module-based curriculum, flexible scheduling, and training focused on the tools your team uses. To learn more about course fees or to schedule online or corporate training, contact the Edoxi team.

Key Features of Edoxi's Interior Design Training

Live, Interactive Classes

Learn in real time with an instructor, not from pre-recorded videos. Ask questions and get feedback in every session.

Small Batches of 1 to 4 Students

Your work is reviewed individually. One-to-one training is available for fully personalised learning.

Recorded Sessions

Every class is recorded, so you can revise flexibly and study across time zones.

Digital Material Library

Access a wide range of design references, including fabrics, finishes, and colour swatches, throughout the course.

Portfolio Projects

Complete residential, commercial, and technical drafting projects that build a job-ready portfolio.

Digital Study Materials

Receive all course materials digitally, wherever you are.

Who Can Join Our Interior Design Course?

Design Enthusiasts with Basic Computer Skills

Anyone with a passion for design who is comfortable using a computer.

Architecture and Civil Engineering Professionals

Professionals adding interior design and visualisation skills to their portfolio.

Creative Individuals

People with an eye for colour, style, and visual harmony who want to turn creativity into a career.

High School Graduates and Above

Students exploring interior design as a career path.

Graphic Designers

Creatives extending their skills into spatial and interior design.

Career Switchers

Professionals from any field starting fresh in interior design, from any country or time zone.

Interior Design Course Modules


AutoCAD 2D

Module I: Introduction to AutoCAD 2D
  • Chapter 1: Getting Started with AutoCAD

    • Lesson 1.1 Introduction to AutoCAD and Autodesk Products
    • Lesson 1.2 Starting with Recent File Window
    • Lesson 1.3 Overview of GUI (Graphical User Interface) Window
    • Lesson 1.4 Working with and without Templates
    • Lesson 1.5 General Tools: Zoom, Pan, Selections, Open, Save, Save As
    • Lesson 1.6 Understanding Options and Properties
Module II: Basic Drawing Tools
  • Chapter 2: Fundamental Tools and Settings

    • Lesson 2.1 Setting Units and Limits
    • Lesson 2.2 Creating Lines and Understanding Methods of Creation
    • Lesson 2.3 Working with Polylines
    • Lesson 2.4 Tools: Erase, Copy, Move, Explode
    • Lesson 2.5 Draft Settings and Their Applications
  • Chapter 3: Drawing Basic Shapes

    • Lesson 3.1 Creating Circles and Polygons
    • Lesson 3.2 Using Undo & Redo Functions
    • Lesson 3.3 Editing with Trim and Extend
    • Lesson 3.4 Transformations: Mirror and Rotate
  • Chapter 4: Advanced Shape Tools

    • Lesson 4.1 Drawing Rectangles and Arcs (11 Methods)
    • Lesson 4.2 Modifying Shapes: Lengthen, Break, Join, Offset
Module III: Advanced Drawing and Editing
  • Chapter 5: Specialized Tools

    • Lesson 5.1 Working with Ellipses
    • Lesson 5.2 Using Stretch and Ray Line Tools
    • Lesson 5.3 Applying Fillet and Chamfer Commands
    • Lesson 5.4 Adding and Editing Text
  • Chapter 6: Additional Line Tools

    • Lesson 6.1 Using Xline and Multiline Styles
    • Lesson 6.2 Creating Splines
    • Lesson 6.3 Managing Line Types, Line Type Scale, Line Weight, and Display
    • Lesson 6.4 Adding Color Fill
  • Chapter 7: Tool Management

    • Lesson 7.1 Using Tool Palette and Design Center
    • Lesson 7.2 Scaling Objects
    • Lesson 7.3 Creating and Managing Arrays
Module IV: Dimensions, Layers, and Blocks
  • Chapter 8: Working with Dimensions

    • Lesson 8.1 Understanding and Applying Dimensions
  • Chapter 9: Enhancing Drawings

    • Lesson 9.1 Dividing and Measuring Objects
    • Lesson 9.2 Adjusting Point Styles
    • Lesson 9.3 Applying Gradient and Hatch Patterns
  • Chapter 10: Isometric Drawings

    • Lesson 10.1 Creating Isometric Drawings, ISO Text, ISO Circles, and ISO Dimensions
  • Chapter 11: Layer Management

    • Lesson 11.1 Managing Layers and Matching Properties
  • Chapter 12: Block Operations

    • Lesson 12.1 Creating and Inserting Blocks
    • Lesson 12.2 Writing and Editing Blocks
    • Lesson 12.3 Using Purge Unused Tools
    • Lesson 12.4 Hands-On Exercise
Module V: Leaders, Boundaries, and References
  • Chapter 13: Leaders and Annotations

    • Lesson 13.1 Creating Leaders and Multi Leaders (MLD)
    • Lesson 13.2 Customizing Multi Leader Styles (MLS)
    • Lesson 13.3 Aligning Leaders and Collecting Multi Leaders
    • Lesson 13.4 Adding and Removing Leaders
    • Lesson 13.5 Using Quick Calculator (QC)
    • Lesson 13.6 Hands-On Exercise
  • Chapter 14: Boundaries and Regions

    • Lesson 14.1 Creating Boundaries and Regions
    • Lesson 14.2 Calculating Areas and Using the Calculator
    • Lesson 14.3 Title Block Creation
    • Lesson 14.4 Working with Tables and Editing Attributes
  • Chapter 15: External References and Selection Methods

    • Lesson 15.1 Managing External References
    • Lesson 15.2 Using Overkill and Object Selection Methods
    • Lesson 15.3 Tools: QSelect, Filter, and BCount
Module VI: Layout and Printing
  • Chapter 16: Finalizing and Printing

    • Lesson 16.1 Managing Layout and Page Setup Manager
    • Lesson 16.2 Adding Viewports and Views
    • Lesson 16.3 Printing and Exporting Drawings

3DS Max

Module I: Introduction to Autodesk 3DS Max Design
  • Chapter 1: Overview

    • Lesson 1.1 Overview of Autodesk 3DS Max Design
    • Lesson 1.2 Understanding the Visualization Workflow
  • Chapter 2: The Autodesk 3DS Max Design Interface

    • Lesson 2.1 Interface Overview
    • Lesson 2.2 Visualization Workflow
Module II: Starting a Visualization Project
  • Chapter 3: Autodesk 3DS Max Design Configuration

    • Lesson 3.1 Configuring Video Modes
    • Lesson 3.2 Setting Preferences
    • Lesson 3.3 Configuring Paths
    • Lesson 3.4 Units Setup
    • Lesson 3.5 Customizing the User Interface
  • Chapter 4: Assembling Project Files

    • Lesson 4.1 Data Linking and Importing
    • Lesson 4.2 Understanding DWG Link and Import Options
    • Lesson 4.3 Managing Layer and Object Properties
  • Chapter 5: 3D Modeling from 2D Objects

    • Lesson 5.1 Drawing 2D Lines
    • Lesson 5.2 Using the Lathe Modifier
    • Lesson 5.3 Performing 2D Booleans
    • Lesson 5.4 Creating Terrain Objects
    • Lesson 5.5 Applying the Extrude Modifier
    • Lesson 5.6 Using Boolean Operations
    • Lesson 5.7 Utilizing the Sweep Modifier (Optional)
    • Lesson 5.8 Creating Loft Objects (Optional)
    • Lesson 5.9 Using Snaps for Precision
Module III: Materials
  • Chapter 6: Introduction to Materials

    • Lesson 6.1 How Materials Work
    • Lesson 6.2 Understanding Maps and Materials
    • Lesson 6.3 Working with Materials and Material Libraries
    • Lesson 6.4 Managing Materials
  • Chapter 7: Material Types & Parameters

    • Lesson 7.1 Standard Materials
    • Lesson 7.2 Architectural Materials (Optional)
    • Lesson 7.3 Multi/Sub-Object Materials
    • Lesson 7.4 Opacity, Bump, and Reflection Mapping
    • Lesson 7.5 Mental Ray Shaders and Materials
    • Lesson 7.6 Arch & Design Materials
    • Lesson 7.7 ProMaterials
    • Lesson 7.8 Exploring Other Material Types
    • Lesson 7.9 Creating a Decal Texture
  • Chapter 8: Mapping Coordinates & Scale

    • Lesson 8.1 Mapping Coordinates
    • Lesson 8.2 Understanding Mapping Scale
    • Lesson 8.3 Using Spline Mapping
Module IV: Introduction to 3DS Max Design Lighting
  • Chapter 9: Autodesk 3DS Max Design Lighting Overview

    • Lesson 9.1 Local vs. Global Illumination
    • Lesson 9.2 Choosing a Lighting Strategy
  • Chapter 10: Standard Lighting

    • Lesson 10.1 Modelling with Primitives
    • Lesson 10.2 Applying Transforms
    • Lesson 10.3 Working with Sub-Object Mode
    • Lesson 10.4 Reference Coordinate Systems and Transform Centers
    • Lesson 10.5 Cloning and Grouping
    • Lesson 10.6 Box Modelling (Optional)
    • Lesson 10.7 Viewing Statistics in the Viewport
Module V: Lighting & Rendering Using Mental Ray
  • Chapter 11: Scene Preparation for Mental Ray

    • Lesson 11.1 Fundamentals of Mental Ray
  • Chapter 12: Rendering with Mental Ray

    • Lesson 12.1 Mental Ray Interior Rendering
    • Lesson 12.2 Controlling Mental Ray Quality
    • Lesson 12.3 Using Mental Ray Proxies
Module VI: Rendering & Animation
  • Chapter 13: Rendering

    • Lesson 13.1 Iterative Rendering
    • Lesson 13.2 Single vs. Double-Sided Rendering
    • Lesson 13.3 Adjusting Camera Parameters
    • Lesson 13.4 Working with Background Images
    • Lesson 13.5 Using the Print Size Wizard
    • Lesson 13.6 Exploring Selected Rendering Options
    • Lesson 13.7 Setting Rendering Presets
  • Chapter 14: Animation

    • Lesson 14.1 Animation Controls
    • Lesson 14.2 Creating Walkthrough Animations
    • Lesson 14.3 Generating Animation Output

Space Planning

Module I: Introduction to Space Planning in Interior Design
  • Chapter 1: Understanding Interior Spaces

    • Lesson 1.1 Mapping the Space
    • Lesson 1.2 Understanding Space
    • Lesson 1.3 Marking All Existing Services
    • Lesson 1.4 Gathering the Right Information to Reimagine Space
Module II: Design Fundamentals
  • Chapter 2: Design Theory

    • Lesson 2.1 Elements of Design
    • Lesson 2.2 Principles of Design
    • Lesson 2.3 Basics of Color Theory
  • Chapter 3: Human Behavior in Interior Spaces

    • Lesson 3.1 Ergonomics in Space Design
    • Lesson 3.2 Required Clearances for Comfortable Use
    • Lesson 3.3 Accessibility Considerations
Module III: Planning Tools and Techniques
  • Chapter 4: Bubble Diagrams and Blocking Plans

    • Lesson 4.1 Creating Bubble Diagrams
    • Lesson 4.2 Defining Movement within Spaces
    • Lesson 4.3 Developing a Blocking Plan
    • Lesson 4.4 Applying Barrier-Free Design Standards
  • Chapter 5: Basic Furniture Planning

    • Lesson 5.1 Planning Furniture Placement
    • Lesson 5.2 Incorporating Multiuse Furniture
    • Lesson 5.3 Designing with Fixed Furniture
Module IV: Interior Services and Aesthetics
  • Chapter 6: Residential Interior Services

    • Lesson 6.1 Introduction to MEP and HVAC Systems
    • Lesson 6.2 Lighting Design Essentials
  • Chapter 7: Preparing Mood Boards

    • Lesson 7.1 Deciding a Color Scheme
    • Lesson 7.2 Specifying Materials
    • Lesson 7.3 Choosing Upholstery
    • Lesson 7.4 Selecting Fixtures and Sanitary Fittings
Module V: Technology in Space Planning
  • Chapter 8: Computer Technologies for Design

    • Lesson 8.1 Using CAD Tools for Design
    • Lesson 8.2 Creating Presentation 2D Drawings with CAD Tools
    • Lesson 8.3 Developing Detailed Working Drawings with CAD Tools

V-Ray

Module I: Introduction to V-Ray
  • Chapter 1: Understanding the V-Ray Workflow

    • Lesson 1.1 Linear and Physical Workflow
    • Lesson 1.2 Lighting Workflow
    • Lesson 1.3 Using and Adjusting the V-Ray Physical Camera
    • Lesson 1.4 In-depth Global Illumination (GI)
    • Lesson 1.5 Image Sampling Basics
    • Lesson 1.6 Advanced V-Ray Materials
    • Lesson 1.7 Render Elements
    • Lesson 1.8 Network Rendering Overview
Module II: Exterior and Interior Rendering Techniques
  • Chapter 2: Exterior Night View

    • Lesson 2.1 Configuring V-Ray Settings for Exterior Scenes
    • Lesson 2.2 Using V-Ray Materials (Affect Shadow)
    • Lesson 2.3 Exploring the GI Tab for Exterior Scenes
    • Lesson 2.4 Rendering Exterior Night Views
  • Chapter 3: Interior Night View

    • Lesson 3.1 V-Ray Settings for Interior Night Scenes
    • Lesson 3.2 Creating a Night Environment
    • Lesson 3.3 Adding and Configuring V-Ray Lights
    • Lesson 3.4 Using V-Ray Materials (Affect Shadow) for Interiors
    • Lesson 3.5 Adjusting the GI Tab for Interior Scenes
    • Lesson 3.6 Rendering Interior Night Views
Module III: Advanced Lighting Techniques
  • Chapter 4: Comprehensive Lighting Workflow

    • Lesson 4.1 Proper Lighting Workflow
    • Lesson 4.2 Image-Based Lighting (HDR)
    • Lesson 4.3 Setting Up the Daylight System
    • Lesson 4.4 Exploring Light Typologies and Uses
    • Lesson 4.5 Physically Accurate Lighting Techniques
  • Chapter 5: V-Ray Light Types

    • Lesson 5.1 The Dome Light
    • Lesson 5.2 The Mesh Light
    • Lesson 5.3 The Disc Light
    • Lesson 5.4 The VRay IES Light
    • Lesson 5.5 The VRay Ambient Light
Module IV: Camera and Global Illumination Techniques
  • Chapter 6: V-Ray Physical Camera and VFB

    • Lesson 6.1 Basics of Physical Cameras
    • Lesson 6.2 Exposure vs. Shutter vs. ISO
    • Lesson 6.3 Controls: Depth of Field (DOF) and Motion Blur
    • Lesson 6.4 V-Ray Frame Buffer (VFB) for Post-Processing
  • Chapter 7: In-depth Global Illumination

    • Lesson 7.1 Demystifying GI Engines
    • Lesson 7.2 Bounces: Primary and Secondary
    • Lesson 7.3 Brute Force GI
    • Lesson 7.4 Irradiance Map and Light Cache
    • Lesson 7.5 Best Practices for GI
Module V: Image Sampling and Material Techniques
  • Chapter 8: Image Sampling

    • Lesson 8.1 Anti-Aliasing Theory
    • Lesson 8.2 Sampling Methods: Fixed, Adaptive DMC, Adaptive Subdivision
    • Lesson 8.3 Managing Color and Noise Thresholds
    • Lesson 8.4 Using Filters for Optimization
  • Chapter 9: Advanced V-Ray Materials

    • Lesson 9.1 Understanding Materials Physics
    • Lesson 9.2 Material Creation Workflow
    • Lesson 9.3 Material Optimization Techniques
    • Lesson 9.4 Using Dirt Materials
    • Lesson 9.5 Creating Complex Materials
    • Lesson 9.6 Comparing Bump Mapping, Normal Mapping, and V-Ray Displacement
    • Lesson 9.7 Advanced V-Ray Shaders and Real-World Materials
Module VI: Rendering Elements and Advanced Techniques
  • Chapter 10: V-Ray Render Elements

    • Lesson 10.1 Using Render Elements in V-Ray
    • Lesson 10.2 Render Elements Math and Compositing
    • Lesson 10.3 Selecting the Best Elements and Light Controls
    • Lesson 10.4 Managing and Saving Render Elements (8/16/32 Bit)
    • Lesson 10.5 Exporting Render Elements to Photoshop
  • Chapter 11: Advanced Rendering Techniques

    • Lesson 11.1 Using VRayProxies for Complex Scenes
    • Lesson 11.2 VRay Scenes and Clipper Tools
    • Lesson 11.3 Rendering with Advanced Techniques
Module VII: Animation and Effects
  • Chapter 12: Animation Techniques

    • Lesson 12.1 Managing Animations in V-Ray
    • Lesson 12.2 Animating Scenes with Static Objects
    • Lesson 12.3 Animating Scenes with Moving Objects
  • Chapter 13: Advanced Optical, Lighting, and Environment Effects

    • Lesson 13.1 Depth of Field (DOF) in Camera and Post-Processing
    • Lesson 13.2 Motion Blur in Camera and Post-Processing
    • Lesson 13.3 Effects: Dispersion, Glare, and Bloom
    • Lesson 13.4 Volume Light and Caustics
    • Lesson 13.5 Creating V-Ray Environment Fog
Module VIII: Rendering Pipeline
  • Chapter 14: Specialized Rendering Techniques

    • Lesson 14.1 Exterior Rendering VXL 201
    • Lesson 14.2 Advanced Exterior Rendering 202
    • Lesson 14.3 Interior Day Rendering 203
    • Lesson 14.4 Interior Night Rendering 204
    • Lesson 14.5 Exterior Day and Night Rendering 211
    • Lesson 14.6 Interior Day and Night Rendering 212
    • Lesson 14.7 Exterior Dynamic Geometry Rendering 213
  • Chapter 15: Rendering Management

    • Lesson 15.1 Network Rendering
    • Lesson 15.2 Distributed Rendering
    • Lesson 15.3 CPU and GPU Rendering with V-RayRT
    • Lesson 15.4 Managing V-Ray Projects Efficiently

PhotoShop

Module I: Introduction to Photoshop
  • Chapter 1: Getting Started with Photoshop

    • Lesson 1.1 Understanding the Photoshop Interface
    • Lesson 1.2 Photoshop Panels and Control Bar
    • Lesson 1.3 Non-Destructive Workflow Overview
    • Lesson 1.4 Introduction to Photoshop Techniques
Module II: Image Repair and Replacement
  • Chapter 2: Photoshop Tools for Image Repair

    • Lesson 2.1 Using the Clone Tool for Image Removal or Replacement
    • Lesson 2.2 Healing Brush for Damage Fixing
    • Lesson 2.3 Red Eye Removal Techniques
    • Lesson 2.4 Content-Aware Fill for Smart Repairs
  • Chapter 3: Advanced Image Adjustments

    • Lesson 3.1 Using Grids, Guides, and Rulers
    • Lesson 3.2 Understanding Print vs. Pixel Workflow
    • Lesson 3.3 Image Resize, Resolution, and Artwork Sizing
    • Lesson 3.4 Rotation and Transformation Tools
    • Lesson 3.5 Working with the Crop Tool
Module III: Working with Layers
  • Chapter 4: Layer Management

    • Lesson 4.1 Understanding Layers in Photoshop
    • Lesson 4.2 Creating, Editing, and Shuffling Layers
    • Lesson 4.3 Merging and Flattening Layers
    • Lesson 4.4 Working with the Layer Palette
    • Lesson 4.5 Using Fill and Adjustment Layers
Module IV: Practical Photoshop Techniques
  • Chapter 5: Photoshop Practicalities

    • Lesson 5.1 Working with Multiple Images
    • Lesson 5.2 Understanding Different Image Modes
    • Lesson 5.3 Using Photoshop Keystrokes
    • Lesson 5.4 Managing Views and Window Arrangements
    • Lesson 5.5 Image Formats and Their Uses
  • Chapter 6: Photoshop Colour Techniques

    • Lesson 6.1 Working with Colour and Colour Modes
    • Lesson 6.2 Exploring Colour Harmony and Replacement Brush
    • Lesson 6.3 Adjusting Hue and Saturation
    • Lesson 6.4 Using Colour Balance and Black & White Mode
Module V: Creative Enhancements and Selections
  • Chapter 7: Filters in Photoshop

    • Lesson 7.1 Exploring the Filter Gallery
    • Lesson 7.2 Using Liquefy and Oil Paint Filters
    • Lesson 7.3 Working with Vanishing Point
  • Chapter 8: Photoshop Brushes

    • Lesson 8.1 Working with Brushes
    • Lesson 8.2 Creating Custom Brushes
    • Lesson 8.3 Using the Brush Tool and Mixer Brush
    • Lesson 8.4 Managing Brush Presets
  • Chapter 9: Selection Techniques

    • Lesson 9.1 Using Lasso, Magnetic Lasso, and Magic Wand Tools
    • Lesson 9.2 Feathering Selections for Soft Edges
    • Lesson 9.3 Expanding and Reducing Selections
    • Lesson 9.4 Modifying and Transforming Selections
    • Lesson 9.5 Using Quick Masks
    • Lesson 9.6 Saving and Loading Selections
Module VI: Automation, Masking, and Advanced Features
  • Chapter 10: Photoshop Automation

    • Lesson 10.1 Creating Contact Sheets
    • Lesson 10.2 Batch Processing Techniques
    • Lesson 10.3 Photoshop Merge and Panoramic Tools
    • Lesson 10.4 Blending and Editing Panoramas
    • Lesson 10.5 Exploring Automation Options
  • Chapter 11: Photoshop Masking

    • Lesson 11.1 Quick Masks and Quick Mask Mode
    • Lesson 11.2 Creating Accurate Masks
    • Lesson 11.3 Adding to and Removing from a Mask
  • Chapter 12: Photoshop Round Tripping

    • Lesson 12.1 Placing Photoshop Files in DTP Software
    • Lesson 12.2 Editing Photoshop Files
    • Lesson 12.3 Saving and Loading Selections
Module VII: Typography and Advanced Colour Techniques
  • Chapter 13: Working with Text

    • Lesson 13.1 Creating and Editing Type
    • Lesson 13.2 Using Type Masks
    • Lesson 13.3 Applying Type FX Effects
    • Lesson 13.4 Shaping Type for Design
    • Lesson 13.5 Typography and Good Design Principles
  • Chapter 14: Advanced Colour Management

    • Lesson 14.1 Managing Colour Palettes and Models (CMYK, RGB, LAB)
    • Lesson 14.2 Creating and Editing Gradients
    • Lesson 14.3 Mixing and Matching Colours
    • Lesson 14.4 Understanding Pantones and Spot Colours
    • Lesson 14.5 Working with Colour Profiles

Download Interior Design Course Brochure

Real-World Projects in the Interior Design Course

You complete three portfolio projects during the course, each simulating a real client brief:

Projects

  • Technical Drafting Project

    Detailed floor plans using industry-standard drafting practices, layer management, and professional presentation layouts.

  • Residential Design Project

    A complete home interior, including space planning, furniture layouts, elevations, and technical drawings.

  • Commercial Design Project

    A functional commercial space with efficient planning, detailed layouts, elevations, and technical documentation.

Interior Design Course Outcomes and Skills You Gain

Every skill below is built and demonstrated through the projects you complete during the course, giving you portfolio-backed abilities you can apply in design roles anywhere in the world. By the end of the training, you will be able to:

Course Outcome Image
Apply the fundamental principles and practices of the interior design process.
Plan spaces around client needs, ergonomics, and real-world constraints.
Produce technical drawings, 3D models, and photorealistic renders using industry-standard software.
Manage a design project from concept to final presentation.
Consult with clients and translate their needs into practical design solutions.
Present a professional three-project portfolio to employers and clients.

Job Opportunities After an Interior Design Course

  • Interior Designer
  • Technical Designer
  • Architect
  • Project Manager
  • Interior Architect
  • Space Planner
  • Exhibition Designer
  • Interior Documentor

Interior Design Training Options

Online Training

  • 80-hour live, interactive interior design training

  • Small batches of 1 to 4 students, with one-to-one guidance available

  • Access to recorded classes for revision

  • Digital study materials provided

Corporate Training

  • Customised, module-based interior design training

  • Flexible scheduling around your team

  • Focused training on the specific tools your team uses

  • Group size based on company needs

  • Delivered online, at your premises, or at Edoxi

Do You Want a Customised Training for Interior Design?

Get expert assistance in getting your Interior Design Course Customised!

How To Get an Interior Design Certification?

Here’s a four-step guide to becoming a certified Interior Design professional.

Do You Want to be a Certified Professional in Interior Design?

Join Edoxi’s Interior Design Course

Why Choose Edoxi for Interior Design Training?

What makes a top interior design training institute? For online learning, it comes down to four things: live instruction, class size, the software covered, and portfolio output. Edoxi's training combines technical expertise with practical application across all four. Here is how it measures up:

Live Instruction

Every session is taught live, with your drawings, models, and renders reviewed by the trainer in real time.

Small Batches 1:1-1:4

Classes of 1 to 4 students mean individual attention in every session; one-to-one training is also available.

Expert Trainer with 15+ Years of Experience

Learn from Ghanashyambhai Vaghani, a 3D visualisation and interior design specialist who has guided over 5,000 students through professional design education.

Complete Software Workflow

AutoCAD, 3ds Max, V-Ray, and Photoshop taught as one connected professional pipeline, not as isolated tools.

Portfolio-First Training

Three real-world projects ensure you finish with evidence of your skills, not just a certificate.

Corporate Training Expertise

Tailored programmes for teams and organisations, delivered at your premises, Edoxi's training centre, or an approved venue.

students-image

Edoxi is Recommended by 95% of our Students

Meet Our Mentor

Our mentors are leaders and experts in their fields. They can challenge and guide you on your road to success!

mentor-image

Ghanashyambhai Bhagvanbhai Vaghani

Ghanashyambhai Bhagvanbhai Vaghani is a Graphic & 3D Visualization Trainer with over 15 years of training experience. His expertise spans multiple disciplines, including interior design, graphic design, 3Ds Max and UI/UX development. Ghanashyambhai is an Adobe Creative Suite Specialist with expertise in Photoshop, Illustrator, InDesign, Premiere Pro, After Effects, and Blender. He is also a highly sought-after corporate trainer with exceptional skills in digital content creation and architectural visualization. During his career, he has guided over 5,000 students through professional design education.

He holds a Diploma in Animation and Visual Effects from Frameboxx India and has served as faculty at prestigious institutions, including IIFT and IDT India. His experience with E Train India has further refined his ability to deliver effective technical training. Ghanashyambhai employs a practical, project-based teaching methodology. His approach combines technical training with real-world applications.

FAQ

What are the prerequisites for joining Edoxi’s Interior Design Course?
To join Edoxi’s Interior Design Course, you should have basic computer skills, good visualisation abilities, and a basic understanding of mathematics. No prior experience in interior design is required, as the course covers concepts from the fundamentals to advanced techniques.
How can I start a career in interior design?
A great way to begin your interior design career is by gaining practical skills through Edoxi’s Interior Design Course. The training helps you build a professional portfolio, develop industry-relevant expertise, and showcase your work to potential employers and clients through online platforms and networking opportunities.
Is it difficult to learn interior design?
Interior design can be challenging because it combines creativity, technical skills, and problem-solving. With expert guidance, structured learning, and consistent practice, mastering interior design becomes much more achievable. Edoxi provides personalised support to help learners build confidence and competence.
What software will I learn in this course?
You will gain hands-on experience with industry-standard software, including AutoCAD for technical drafting, 3ds Max for 3D modelling, VRAY for rendering, and Photoshop for post-processing and presentations. Optional training in SketchUp and Canva may also be provided.
What types of projects will I work on during Edoxi’s Interior Design Training?
You will complete practical projects in technical drafting, residential interior design, and commercial space planning. These projects involve layout development, elevations, technical drawings, and design visualisation to strengthen your real-world design skills.
Does Edoxi provide one-to-one training for the Interior Design Course?
Yes. In addition to small-group classes, Edoxi offers personalised one-to-one training sessions for learners who prefer customised instruction and flexible learning schedules.
What is the average salary of an Interior Designer?
Interior designer salaries vary depending on location, experience, and specialisation. On average, interior designers can earn around $85,000 per year, with experienced professionals and design managers often earning significantly higher salaries.
Do I need to be good at drawing to become an Interior Designer?
No. While sketching helps brainstorm, modern courses teach you architectural drawing from scratch. For professional work, digital software proficiency matters far more than freehand art skills.
Is there a lot of math involved?
Yes, but it is practical math. You do not need advanced calculus. You will use basic geometry, fractions, and scale conversions for measurements, space planning, material estimation, and budgeting.
Can I work in the interior design field without a formal degree?
Yes, but with limitations. Anyone can work as an "Interior Decorator" (focusing on furniture and aesthetics). However, commercial projects and structural renovations usually require an accredited degree or diploma to understand building codes, safety laws, and technical blueprints.
Are online interior design courses worth it?
Yes, if they are highly practical. Online courses are excellent for learning specific software tools (like Revit or SketchUp) or design theory. However, look for programs that offer virtual design studio critiques and help you build a physical portfolio.
How hard is it to find a job after graduating from the Interior Design Course?
Competition is high for entry-level roles. Landing your first job depends almost entirely on having a strong digital portfolio showcasing clean 3D renders, technical CAD layouts, and proof of an internship rather than the GPA on your graduation certificate.
What is the difference between Interior Design and Interior Architecture?
  • Interior Design: Focuses on human experience, ergonomics, space planning, lighting, finishes, and soft furnishings.
  • Interior Architecture: Focuses on the structural elements, building mechanics, adaptive reuse, and moving load-bearing walls.